![]() Other new features for users of 3DF Zephyr Aerial Other changes include improved frame extraction from source videos the option to export video at 4K resolution and improvements to the UI when displaying it on HiDPI monitors. It is also now possible to export textures in 16-bit EXR format, and as 32-bit TIFFs. ![]() The software’s shading system has also been overhauled, with new default shaders for both stereo and textured meshes, and the option to write your own custom shaders. ![]() SfM, used where camera positions are not known, as with images sourced from online libraries, gets improvements in both calculation speed and accuracy, as discussed in this forum post.īetter texture extraction and shader support MvS, used where the original camera positions are known, gets support for hyperplane matching, which 3Dflow says improves the accuracy of reconstruction. The update also improves the accuracy of both 3DF Zephyr’s key pipelines for reconstructing real-world geometry from photographic source images: Structure from Motion (SfM) and Multi-view Stereo (MvS). Improved speed and accuracy when reconstructing geometry from source images Posted by Jim Thacker 3DFlow ships 3DF Zephyr 3.5ģDflow has released 3DF Zephyr 3.5, the latest version of its image-based modelling software, improving its accuracy, and adding a new custom shader editor, support for 32-bit textures, and 4K video export.
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